The technology

behind acezone

AceZone founders have years of experience in the professional esports and audio industry. The combined knowledge and expertise went into creating the A-Live headset, which is now an industry standard for live esports events, and used by many top tier organizers such as PGL, ESL, BLAST and more, in games such as Counter-Strike, Apex Legends, Rainbow 6, Dota II and Rocket League.

Later on, AceZone went on to create the A-Rise, the A-Spire and the A-Spire Wireless gaming headsets aimed at consumers. The technology needed to create headsets that offer gamers the benefits that AceZone products do was carefully designed through years of testing and development.

ADVANCED HYBRID

active noise cancelling

AceZone headsets features an industry first and only technology in Advanced Hybrid ANC developed for competitive gaming granting FPS gamers the fastest in-game response time, while having best in class noise canceling compared to any other gaming headset on the market.

active noise cancellation

a brief history lesson

1932: Todays ANC, also known as active noise cancellation, was original invented by Paul Lueg in Germany in 1932, at that time known as active noise control. Two years later, Paul patented the idea but lacked the equipment to make products commercially viable.

1950: In the 1950s, Harry Olsen demonstrated how an active noise control system could reduce the noise level at the passenger position in cars. While it worked, it wasn't perfect and even small head position changes would lead to significant changes in noise perceived.

1970: In the 1970s, 80s and 90s active noise control developments accelerated rapidly, with the first public civilian use of an active noise reduction system for pilots being used by Dick Rutan and Jeana Yeager in their around-the-world flight in 1986.

2000: Bose launches the first consumer ANC headset, while ANC headsets in general see a widespread use in the military and civil aviation industry.

2021 NEW: AceZone launches the first Advanced Hybrid ANC designed for gaming.

crucial audio information

faster than competitors

The combination of technology, features and design gives players using AceZone headsets incredible in-game advantages. We’ve measured how AceZone products perform against major competition headsets and the result is clear: if you’re using an AceZone headset, you will hear crucial in-game audio cues faster than if using a competing headset.

This advantage becomes more apparent depending on the sound environment you’re in - the more noise around you, the more noticeable. This is made possible by the unique combination of passive and active noise cancelling design of all AceZone headsets.

AceZone headsets also use a directional flip-to-mute ultra noise cancelling microphone, which is designed to pick up only the voice of the player wearing it, ignoring ambient noise. This enables players to only focus on what their teammates are saying, since any outside noise will not make its way into the voice comms.

Preventing brain fatigue

and hearing loss

The human brain is constantly working to analyze and interpret the audio signals it receives. The brain works hard to sort through the information, so we humans can focus on the things we want to listen to, filtering out the audio we don't need to focus on. The more noise around you, the harder your brain has to work. AceZone headsets make this process easier for the brain by lowering the amount of noise, thus minimizing the workload for the brain. The headsets also lower the non-critical noises of the game you’re playing, while keeping the critical sounds clear and audible.

Imagine you’re playing an FPS game with explosions going off and enemies running around in close proximity to you. AceZone headsets will lower the explosion noise so your brain can pay more attention to the sound of the footsteps, as this type of noise contains more information that can determine the outcome of a match. This also helps prevent hearing loss as you won’t have to turn up your audio to damaging levels in order to get the audio information you want.

It has taken hard work with years of research, testing and feedback to reach this level. In order to achieve this, we have worked with professional players to determine which in-game sounds are more important than others. To this day, we still gather new information, test and develop our products to create carefully crafted EQs to accommodate as many game titles as possible.